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Download AI_UO_01474_sea , a special AI release,  08-06-28., for cEvo 1.04, will not work with 1.1. 

Release remarks for version 0.14.7.4_sea

The images below represent some tournament results.




                                                

This release does not supersede  0.14.7.3.  It is meant for use with seaworlds only  (about 30% land).  The design point is a seaworld with 7 opponents.  To conquer neighboring isles, aircraft carriers and submarines are utilized. 


Weak points: expands only on  original isle,  does not attack neighbors  on that isle early on, diplomacy only with  these neighbors. Totally  helpless agains a  bunch of SETIs . Rather poor city development.

Strong points: Usually wins  if it  survives  till it gets airkraft.

No bugs found in more than 250 tournament games.


Best Played

This AI will be at its best on a map from 80% - 120%, 30% land, 7 opponents.

Competition results

Competition AI_UO_01474_sea  against competitors  (tournament mode) .

1 AI_UO against x opponents,  100 % map, 30 % land,  difficulty level 1, cEvo release 1.04, at least 20 games played.

This table is supposed to give some figure of merit on which AI performs best at the scenario given.

The score of the opponents is the sum of the wins of all 7 opponents.

AI_UO vs. dll dated  Score Chance AI_UO wins Chance opponent wins
7 STDAI 08-05-26  106: 392 21 % 11%
1 STDAI 08-05-26  73:36  66 % 5%
7 Seti 07-09-20 0:20 
0%
14%
1 Seti/6 STDAI
07-09-20 Seti
7:33  
17%  57%SETI/4%STDAI

  


Crystal 06-12-25   20:0  100 %
0%

Not tested because bugs made more than a few tournament games impossible:
Shah, Kiai, Civ-S.  These AI's are not supported anymore, sorry to say.